SpaceX (Rocket Runner) is a Unity-built arcade game where players pilot a rocket through increasingly hostile courses—narrow gaps, rotating gates, and dynamic hazards—while unlocking upgraded hulls and engines. The loop is simple and sticky: survive, collect, upgrade, try again.
Note: a personal, fan-made project not affiliated with SpaceX; naming reflects the theme of space flight.
Systems & implementation
Security & ops
Measurable outcomes
Before: jitter on dense hazard clusters and occasional GC spikes. After: object pooling + trimmed materials → GC spikes ↓ 62% and steadier frame pacing.