My story
I build products that balance speed with craftsmanship. Whether it’s a Laravel/.NET backend, an Angular/Blade interface, or a Unity prototype, I start by framing the problem, then ship in small, measurable iterations. The result: cleaner code, faster pages, and gameplay that feels right.
From tinkering to shipping real products
Across web apps and 3D games, I’ve learned to prioritize the moments that matter—input feel, loading states, error handling, and readability. Recent work cut average page load by ~40%, improved data retrieval by ~25%, and reduced bug reports by ~30% through testing and clear architecture.
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Full-Stack foundations: Laravel / .NET, RESTful APIs, SQL, auth, caching, CI/CD.
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Frontend & UX: TypeScript, Angular, Blade, responsive layouts, accessibility, micro-interactions.
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Game development: Unity (C#), input & physics tuning, optimization/profiling, level flow & UI.