I ship fast, reliable web apps and polished Unity prototypes. Share a few details (goals, scope, timeline, budget range) and I’ll reply within 24–48 hours (Sat–Thu, GMT+3).
Yes. I regularly collaborate with startups, agencies, and indie teams on both short-term and long-term projects. Whether it’s a web app, a mobile game, or a technical prototype, I can step in to deliver clean, scalable solutions.
I focus on full-stack web development (Laravel, Angular, APIs) and Unity-based game development (C#, procedural design, performance optimization). My portfolio highlights projects ranging from Trello-style boards to 3D racing and adventure games.
I tie results to metrics whenever possible: reduced load times, improved retention rates, download counts, or positive user feedback. For me, a project is successful when it solves the client’s problem and delivers measurable impact.
Yes. While I enjoy freelancing, I’m also open to full-time roles in game studios or tech companies where I can contribute to larger-scale products and collaborate with diverse teams.
Instead of listing responsibilities, I highlight real case studies: challenges, solutions, and outcomes. Each project page shows my exact role, the tools used, and the measurable results, so clients and employers know exactly how I add value.